To help you get started, the package also includes a collection of samples from the OctaneRender community. OctaneRender powers Unity’s live path-traced physically-based rendering (PBR) viewport for WYSIWYG final rendering in the Editor.įor advice on using OctaneRender and to get the latest package, visit. OctaneRender offers a node-based workflow for spectral lighting, mediums and materials. You can then arrange your Unity assets in Timeline to produce a sequence and then render it using the Octane viewport. You can import assets from a digital content creation (DCC) tool directly into Unity projects and scenes for real-time 3D editing. If you have a custom shader, you will need to write the equivalent shader in Octane. Octane only supports standard Unity shaders out of the box. OctaneRender is a GPU-accelerated path tracing renderer that creates photo-realistic images with global illumination and lighting accuracy that’s faithful to reality.
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